Using audio
Import audio
You can import an audio file using an import
statement:
ts
importaudio from "./audio.mp3";
ts
importaudio from "./audio.mp3";
You may add an <Audio/>
tag to your composition to add sound to it.
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyComposition :React .FC = () => {return (<div ><h1 >Hello World!</h1 ><Audio src ={audio } /></div >);};
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyComposition :React .FC = () => {return (<div ><h1 >Hello World!</h1 ><Audio src ={audio } /></div >);};
The audio will play from the start, at full volume and as long as the duration of the composition or the duration of the audio is long, whatever is shorter.
You can also import remote audio by passing a URL (src="https://example.com/audio.mp3"
).
You can mix multiple tracks together by adding more audio tags.
Cutting or trimming the audio
You can use the <Sequence />
API to cut and trim audio.
As a convenience, the <Audio />
tag supports the startFrom
and endAt
props.
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }startFrom ={59} // if your composition is 30fps, then it will start at 2sendAt ={120} // if your composition is 30fps, then it will end at 4s/></div >);};
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }startFrom ={59} // if your composition is 30fps, then it will start at 2sendAt ={120} // if your composition is 30fps, then it will end at 4s/></div >);};
Delaying audio
Use a <Sequence>
with a positive from
attribute to delay the audio from playing.
In the following example, the audio will start playing (from the beginning) after 100 frames.
tsx
import {Audio ,Sequence } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Sequence from ={100}><Audio src ={audio } /></Sequence ></div >);};
tsx
import {Audio ,Sequence } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Sequence from ={100}><Audio src ={audio } /></Sequence ></div >);};
Controlling volume
You can use the volume
prop to control the volume.
The simplest way is to pass a number between 0 and 1. 1
is the maximum volume, values over 1 are allowed but will not increase the volume further. Volumes under 0 are not allowed.
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={0.5} /></div >);};
tsx
import {Audio } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={0.5} /></div >);};
You can also change volume over time, in this example we are using the interpolate() function. Note that because values below 0 are not allowed, we need to set the extrapolateLeft: 'clamp'
option to ensure no negative values.
tsx
import {Audio ,interpolate ,useCurrentFrame } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {constframe =useCurrentFrame ();return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={interpolate (frame , [0, 30], [0, 1], {extrapolateLeft : "clamp",})}/></div >);};
tsx
import {Audio ,interpolate ,useCurrentFrame } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {constframe =useCurrentFrame ();return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={interpolate (frame , [0, 30], [0, 1], {extrapolateLeft : "clamp",})}/></div >);};
You may also pass a callback function that returns the volume based an arbitrary frame number. This has the benefit that Remotion is able to draw a volume curve in the timeline!
tsx
import {Audio ,interpolate } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={(f ) =>interpolate (f , [0, 30], [0, 1], {extrapolateLeft : "clamp" })}/></div >);};
tsx
import {Audio ,interpolate } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {return (<div ><div >Hello World!</div ><Audio src ={audio }volume ={(f ) =>interpolate (f , [0, 30], [0, 1], {extrapolateLeft : "clamp" })}/></div >);};
Note that if you pass in a callback function, the first frame on which audio is being played is always the frame 0
.
note
When using the <Player>
, note that Mobile Safari does not support the volume
property. The audio mix may not play as intended.
muted
property
You may pass in the muted
and it may change over time. When muted
is true, audio will be omitted at that time. In the following example, we are muting the track between frame 40 and 60.
tsx
import {Audio ,useCurrentFrame } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {constframe =useCurrentFrame ();return (<div ><div >Hello World!</div ><Audio src ={audio }muted ={frame >= 40 &&frame <= 60} /></div >);};
tsx
import {Audio ,useCurrentFrame } from "remotion";importaudio from "./audio.mp3";export constMyVideo = () => {constframe =useCurrentFrame ();return (<div ><div >Hello World!</div ><Audio src ={audio }muted ={frame >= 40 &&frame <= 60} /></div >);};
Use audio from <Video />
tags
Audio from <Video />
tags are also included in the output. You may also use the volume
and muted
props in the same way.
Controlling playback speed
Available from v2.2
You can use the playbackRate
prop to control the speed of the audio. 1
is the default and means regular speed, 0.5
slows down the audio so it's twice as long and 2
speeds up the audio so it's twice as fast.
While Remotion doesn't limit the range of possible playback speeds, in development mode the HTMLMediaElement.playbackRate
API is used which throws errors on extreme values. At the time of writing, Google Chrome throws an exception if the playback rate is below 0.0625
or above 16
.
Audio visualization
You can obtain audio data and create visualizations based on it. See the page Audio visualization for more info.
Rendering audio only
Exporting as mp3
, aac
and wav
is supported. To render only the audio, specify an extension when exporting via CLI:
npx remotion render src/index.tsx my-comp audio.mp3
npx remotion render src/index.tsx my-comp audio.mp3
To render audio using the Node.JS APIs, set the codec
property to one of the supported audio codecs.